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    Matthew 'Gar' Garnett

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    Kromel
    Bed Intruder
    Bed Intruder

    Posts : 203 Join date : 2010-11-27

    Matthew 'Gar' Garnett

    Post by Kromel on Tue Dec 07, 2010 8:10 pm

    Name: Ingo
    Character Name: Matthew 'Gar' Garnett
    Occupation: Captain, Durham Light Infantry 1st btn BCoy (Shanghai).
    Nationality: British (North Yorkshire)
    Brief Character History: Son of Landowner James Garnett his experience of early life was fairly sheltered, an adolescence spent in adventures such as treasure island and 'the lion of kabul'. Then the call of war. A skylarking young lad turned like so many of his brothers in arms into a skinny frame in ill fitting wool trousers. The gentle ministry of Warrant Officers in red banded caps and the droning of senior men in lecture halls. The mystery of women in revealed in Aldershot Town, then quickly a distant memory, replaced by the shelling and dirt of Cologne. Now Between wars, a hollow man, half stirred by the wondering of the demob from france, overwhelmed by new faces and whispers of china. Deciding to take a leave of abscence, a luxry afforded to some junior officers during demobilization, his whims have taken him as far from embattled europe as his back pay can take him. To the colonies, a place away from misery.
    Away from madness...
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    Kromel
    Bed Intruder
    Bed Intruder

    Posts : 203 Join date : 2010-11-27

    Re: Matthew 'Gar' Garnett

    Post by Kromel on Wed Dec 08, 2010 10:21 am

    Player Name: Ingo
    Character Name: Matthew 'Gar' Garnett
    Occupation: Military Officer
    College/Degrees:
    Birthplace:
    Sex: Male
    Age:

    Sanity Points:
    Magic Points:
    Hit Points:

    Attributes

    0
    Str: 0Dex: 0Int: 0Idea: 0
    Con: 0App: 0Pow: 0Luck: 0
    Siz: 0San: 0Edu: 0Know: 0
    Mythos: 0Damage Bonus: 0

    Skills(Orange Highlighted Skills = Trained)

    Accounting (10%)0Law (05%) 0Sneak (10%) 0
    Anthropology (01%)0 Library Use (25%) 0 Spot Hidden (25%)0
    Archaeology (01%) 0 Listen (25%)0 Swim (25%) 0
    Art (05%)0 Locksmith (01%) 0 Throw (25%) 0
    Astronomy (01%)0 Martial Arts (01%) 0 Track (10%) 0
    Bargain (05%) 0 Mech. Repair (20%) 0
    Biology (01%) 0 Medicine (05%) 0
    Chemistry (01%) 0 Natural History (10%) 0
    Climb (40%) 0 Navigate (10%) 0
    Conceal (15%) 0 Occult (05%) 0
    Craft (05%) 0 Operating Hvy Machine(01%)0
    Credit Rating (15%) 0 Other Language (01%) 0
    Cthulhu Mythos (00%) 0 Own Language (EDUx5%) 0
    Disguise (01%) 0 Persuade (15%) 0
    Dodge (DEX x2%) 0 Pharmacy (01%) 0
    Drive Auto (20%) 0 Photography (10%) 0
    Electr. Repair (10%) 0 Physics (01%) 0
    Fast Talk (05%) 0 Pilot (01%) 0 Firearms
    First Aid (30%) 0 Psychoanalysis (01%) 0 Handgun (20% 0
    Geology (01%) 0 Psychology (05%) 0 Machine Gun (15%) 0
    Hide (10%) 0 Ride (05%) 0 Rifle (25%) 0
    History (20%)0 Shotgun (30%) 0
    Jump (25%) 0 SMG (15%)0

    Combat Skills

    Melee Attack % Damage Hands Range # Attacks Hitpoints
    Fist (50%) 1 Touch 1 N/A
    Grapple (25%) 2 Touch 1 N/A
    Head (10%) 0 Touch 1 N/A
    Kick (25%) 0 Touch 1 N/A

    Firearm Attack % Damage Malfunction Range # Attacks Hitpoints
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    Kromel
    Bed Intruder
    Bed Intruder

    Posts : 203 Join date : 2010-11-27

    Re: Matthew 'Gar' Garnett

    Post by Kromel on Wed Dec 08, 2010 10:22 am

    With your Occupation, you have 7 highlighted skills that your character has been trained in. You have one skill you can choose to add to your training. If you do not see a skill on the list, but you think is relevant to your character, please let me know.

    At the start, you will be given skill points to spend freely on your skill list. Skills that you are trained in will take 1 point to increase your skill by 1. Spending points on non-trained skills will have the ratio of 2 to 1. It takes 2 points to increase a non-trained skill by 1 point.

    Example:

    You have 5 skill points to spend on your character.

    Your Library Use automatically starts at 25%, you decide to put 2 points in it, which raises the 25% to 27%. You now have 3 points left to spend.

    Looking at the skill list, you decide that Biology may be a nice thing to learn, it starts off at a devistating 01%. You want to increase the skill from 01% to 02%. Since you are not trained in it, it will require 2 skill points, leaving you with 1 skill point left.
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    IngoSmith
    Sad Keanu
    Sad Keanu

    Posts : 48 Join date : 2010-11-29

    Re: Matthew 'Gar' Garnett

    Post by IngoSmith on Mon Dec 20, 2010 2:30 pm

    str: Result of the throw of dice "4d6" :

    2 + 6 + 4 + 4

    14 (dropped 2)

    con: Result of the throw of dice "4d6" :

    4 + 5 + 3 + 2

    12 (dropped 2)

    dex: Result of the throw of dice "4d6" :

    2 + 3 + 5 + 5

    13 (dropped 2)

    SIZ: Result of the throw of dice "3d6" :

    1 + 4 + 4
    8+6= 14

    int: Result of the throw of dice "3d6" :

    4 + 4 + 5

    9+6= 15

    pow: Result of the throw of dice "4d6" :

    6 + 4 + 1 + 4

    14 (dropped 1)

    app: Result of the throw of dice "4d6" :

    4 + 5 + 3 + 4

    13 (dropped 3)

    int: Result of the throw of dice "4d6" :

    6 + 4 + 5 + 5

    16+3= 19

    (all rolled with the hamete virtual dice roller because i'm familiar with it, and it does the sums for me. http://dicelog.com/dice . if you want me to re roll with the internal dice thingummey i'm more than happy to )













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    Re: Matthew 'Gar' Garnett

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